Game designers have a vested interest in all of the players; given the degree to which daily life is more complex than gaming, we should expect that it would take at least as much time (and surely much more!), effort, money, and collaboration to ensure fairness and balance. Our institutions should be designed in a way that makes the rules of the game explicitly and publicly stated, starting places shouldn’t determine final scores, and systems should be regularly re-evaluated to ensure that we all have a fair shot at success. It’s difficult to play by the rules when there is not a level playing field. Without this presumption of balance in the game of life, people will walk away from the game and we all lose—because our systems are at their best when everyone has a seat at the table.